Both of these editions come with their own clue cards, which can be flipped over to display the picture or the word.Ĭodenames: Duet is a cooperative version of the game where two players try to find all their agents out of codename cards.Ĭodenames: Duet was released in October 2017 as a two-player cooperative version of the original game. Codenames: Marvel Edition was released around the same time, featuring characters from the Marvel Universe, such as Spider-Man, Doctor Strange, Iron Man and Captain America. The image cards themselves can also be combined with the word cards from the original game for a more advanced gameplay variation.Ĭodenames: Disney Family Edition was released in September 2017, featuring characters and locations from Disney and Pixar films and including an easier 4x4 grid gameplay (with no 'Game Over' square) for younger players. The game uses a 5x4 grid instead of the original's 5x5, resulting in 20 cards being used at a time, but otherwise has the same rules as the original. The game received an update in 2018 under the subtitle, which intends to achieve better gameplay balance.Ĭodenames: Pictures was released in September 2016, and includes 200 two-sided cards that feature images instead of words. Published by Lark & Clam and marketed as an adult party game, the game's 200 new word cards contain sexual references and double entendres, earning it a parental advisory label. JSTOR ( December 2020) ( Learn how and when to remove this template message)Ĭodenames: Deep Undercover was released in 2016 exclusively at Target Stores.Unsourced material may be challenged and removed.įind sources: "Codenames" board game – news Please help improve this article by adding citations to reliable sources in this section. This section needs additional citations for verification. For a faster game, or in certain situations such as the opposing team taking too long guessing, a timer, such as the hourglass timer included in the game's packaging, can be used.īesides the assassin, the game ends when all of one team’s agents are found, winning the game for that team. ![]() If the assassin is revealed, the game ends immediately with a loss for the guessing team. If a bystander or an opposing agent is revealed, the turn ends. Once a correct guess is made, the field operatives may continue to make guesses or choose to end their turn voluntarily. The field operatives must make at least one guess per turn, with the maximum number of guesses for a turn being the number given in the clue plus one. The word cards will subsequently be covered with an agent tile, a bystander tile, or the assassin tile by the spymaster as guesses are made. If an invalid clue is given – the clue is explicitly invalidated by the opposing spymaster – the turn ends immediately and the opposing team gets to randomly reveal one of their own agents.Īfter the verbal clue is given, the field operatives must guess which of the words go with the clue. It also cannot be or contain any uncovered word. The single word clue must be related by meaning, so it cannot be purely phonetically related. The number represents how many words match that clue. For example, for the word cards ‘beach’, ‘whale’, and ‘water’, one could give the clue ‘ocean’, as these things are all related to the ocean. The verbal clue should represent agents of own color in some way. The ‘lights’ on the key card represent which team will go first and have an extra agent that must be found.Įach turn, the spymaster gives a verbal clue containing only a single word and a number. They must help their field operatives guess the words representing their agents while avoiding opposing agents, innocent bystanders, and the assassin. The spymasters receive a randomly dealt card with colored squares representing the words. Some represent red agents (red squares), some represent blue agents (blue squares), one represents the assassin (black square), and the rest are innocent bystanders (beige squares). The end goal is to place all of the team’s agent tiles.ĭuring setup, 25 cards containing words are randomly laid out in a 5x5 grid. ![]() One player from each team becomes the spymaster, while the others play as field operatives. Rules Ĭodenames is a game played by 4 or more players in which players are split into two teams, red and blue, and guess words based on clues from their teammates. Codenames received positive reviews and won the 2016 Spiel des Jahres award for the best board game of the year. The other players on the team attempt to guess their team's words while avoiding the words of the other team. Two teams compete by each having a "spymaster" give one-word clues that can point to multiple words on the board. ![]() The game has ended because the assassin (the black card on the left edge) has been found.Ĭodenames is a 2015 party card game designed by Vlaada Chvátil and published by Czech Games Edition.
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